Militia

From The Unofficial Bad North Wiki

Militia are your basic unit class and most of your units will start like this. There are exceptions, because later on in a campaign, some new commanders may have a unit class pre-specified.

If you invest six coins in them, they can be upgraded to either Infantry, Archers, or Pikemen.

They are the weakest type of unit you can have, and are weak against most enemy units.

Strengths[edit | edit source]

Weaknesses[edit | edit source]

  • No shields; This makes them vulnerable to ranged attacks of any sort. (Notably Archers and throwing axes.)
  • Slower moving than upgraded units, poor melee initiative and trip more often.

Sources[edit | edit source]